<!DOCTYPE html>
<html>
<head>
	<meta charset="utf-8">
	<title>be productive</title>
	<script src="lib/jquery.min.js"></script>
	<script src="lib/parchment.min.js"></script>
	<link rel="stylesheet" href="lib/parchment.min.css">
	<meta name="viewport" content="width=device-width,user-scalable=no">
	<script>
	parchment_options = {
	default_story: [ "beproductive.z5" ],
	lib_path: 'lib/',
	lock_story: 1,
	page_title: 0
	};
	</script>
</head>
<body>
	<div id="about">
		<h1>Parchment</h1>
		<p>is an interpreter for Interactive Fiction. <a href="http://parchment.googlecode.com">Find out more.</a></p>
		<noscript><p>Parchment requires Javascript. Please enable it in your browser.</p></noscript>
		<p>If you see this page, please <a href="http://spray.no-leverage.com/if/beproductive.html">click here</a> to play.</p>
	</div>
	<div id="parchment"></div>
	<div class="floater">
	<b>commands</b><br /><br />
	standard IF controls, <br />
	include but not limited to: <br /><br />
	<i>acting</i><br />
	sit, stand, take, hit,<br />
	wait <br /><br />
	<i>exploring</i><br />
	examine, look, read, <br />smell, listen, touch<br /><br />
	<i>objects</i><br />
	attach (noun) to (noun), <br />consider (noun)<br /><br /><br />
	&gt; verbs can be applied<br />to most nouns<br /><br /><br />
	type 'about' for <br />in-game help<br /><br /><br />
	bug reports and <br />comments <a href="../meta.html" target="_blank">welcome</a><br /><br />
	<a href="beproductive.inf" target="_blank">source</a> | <a href="beproductive.z5" target="_blank">.z5</a><br /><br /><br />
	</div>
</body>
</html>
